Welcome to the Which? website
(to buy Which? games click here)
Which? is a conversation game for dinner parties, holiday houses, campfires, etc.
By the end of the game, players will know and understand each other a little better, because each time you make a choice between two options, no matter how trivial, you are revealing a part of yourself, no matter how small.
So Which? is a game of empathy, because it involves stepping into the minds of those you're playing with.
And not only is it fun to play with friends, it's good for team-building, social workers, workplace harmony, peer relations in classrooms, and of course families!
So don't give wine, flowers, or chocolates, give Which? Same price, more original, lasts for years, less sugar, more truth.
(click here for 3-minute video showing people playing Which?)
Which would you rather be, a gravedigger or call-centre worker?
In life, is it better to have high or low expectations?
Which Michael Jackson song is better, Ben or Beat It?
Which would you choose? Which would your partner choose? Which would your friends think your kids would choose?
In Which? the player that best predicts other players' choices wins.
But the players who learn about other players also win, which means everyone wins because it’s all about self-expression and conversation.
You’ll explore issues, learn more about friends and family, express yourself, and debate which movie star is cooler.
And if you'd rather be a viking than a samurai, but all your friends think you'd make a better samurai AND gave reasons, well already THAT's interesting!
How to Play
(click here for a 3-minute video explaining how to play Which?)
(good for groups of 2 to 9 players)
The youngest player becomes the DECIDER, the other players the PREDICTORS. Each player takes a green and pink counter.
Turn up the top green card and roll the dice. For example a 3 and a 5.
Place the pink window over option 3 on the card, the green window over option 5.
(If a double is thrown, a card from the pink deck is chosen - see below)
The DECIDER then chooses the pink or the green option by holding out that coloured counter in his/her closed hand.
The PREDICTORS then try to predict the DECIDER’s choice, holding out their counters the same way.
One by one, the predictors reveal their counters and MUST give reasons for their decision. Finally the decider reveals his/her counter. All correct predictors get one blue wedge. The DECIDER also gets a wedge, except if no PREDICTOR guesses correctly. This is to stop the DECIDER from deliberately mischoosing.
The role of DECIDER then rotates to the next player for the next green card and the process repeats. The first player to make 8 blue wedges into a circle wins.
THE PINK DECK
If the decider throws a double, the green card is put on hold and the pink deck is used instead. The player to the right of the decider goes through the pink deck and CHOOSES a card (not necessarily the top card), then puts the pink and green windows over that pink card's two choices. The round is then played as before.
(good for two equal-sized teams of 4 to 12 players)
Divide players into two teams. Each team then plays as for individuals. ie. one player in each team is the DECIDER, the others are PREDICTORS.
Both teams play the same green card simultaneously, but Team 1 reveals first, then Team 2, so both teams hear each others' reasons. Each team gets points for the number of its members who predicted their team's decider correctly.
The first team to 30 points wins.
Each game contains 80 green cards, 40 pink cards, 1,240 comparisons, 2 dice, 2 choice windows, 24 choice tokens, 64 blue scoring wedges, instructions.
Ages from 9 to adult. Players from 2 to 12.
Which? is trademarked and copyrighted by Stuart McArthur, 2011